Figures
Every figure used across this site. Click one to open the image file directly. Renders made before 2026-10 show a camera-only grey card behind the stone; current builds light the backdrop as a tray (physics page).
Look at the dispersion fringes along the crown facet edges — continuous color, not banded RGB.
Look at the extinction areas near the pavilion, where the long path through the stone darkens it (Beer–Lambert absorption along the ray).
Look at the per-pixel noise level at this sample count — no denoiser applied.
nvtop (AMD Radeon 780M) at the top, Windows Task Manager with the GPU at 94 % on the right, and Pleochroma Cut’s Export High-Resolution Render dialog in the centre: 41.029B FVS-65 in alexandrite, D65 daylight, 128 bounces, 5 530 of 32 768 samples, 17 %.Ray-Traced and Path-Traced
The current editor offers Solid, Ray-Traced, Path-Traced and Diagram modes; Solid together with a tracer draws the facet edges over its picture. Ray-Traced uses a fixed AA tap count and Fire control; Path-Traced uses progressive spectral sampling.
Ray-Traced is a deterministic approximation: one d-line index, or three fixed indices with Fire, RGB absorption tint and 1/4/8/16 AA taps. It finishes at the tap count without denoising. It omits polarization, birefringent doubling, scattering, zoning and edge rounding. Path-Traced retains the spectral model. Optical metrics, tilt sweeps and diagnostics keep their separate analytic tracer.



















